View all by Ichit
Ichit
Follow Ichit
Follow
Following Ichit
Following
Add To Collection
Collection
Comments
Devlog
Flow
←
Return to Flow
Devlog
Flow Update #12 - Putting a pause.
March 05, 2025
by
Ichit
#game-design
Hey Everyone! Going to be putting a pause on this project. I think right now for me. I don't see too much value or interest from myself from working on it. But I did feel like I learned a few things h...
Continue reading
Flow Update #11 - More Music
March 04, 2025
by
Ichit
#game-design
Today didn't have much time or energy as I was focusing on moving stuff. But in the time I did have I tried to make some music for my game and some ideas. 1. My song I created in the morning. Uploaded...
Continue reading
Flow Update # 10 - Music and Dialogue
March 03, 2025
by
Ichit
#game-design
Hey Everyone. Here's my update as of late. Been working alot on trying to make the music better . Learning chord progressions and melodies. But been struggling alot on it. I think I made something som...
Continue reading
Flow Update # 9 - Environment
March 01, 2025
by
Ichit
#game-design
Today I decided to work a bit more on spriting to make it feel more like a desert. I also fixed my tilemaps to actually be a map instead of using a 32x32 sprite that has frames then exporting. As it w...
Continue reading
Flow Update #8 - Some minor polishing today
February 28, 2025
by
Ichit
#game-design, #game-development
Short update today. I worked on some stuff mainly with aesthetics and polishing! 1. Added a background 2. Added an animation on radar 3. Make sound when mission gets updated 4. Make sounds when charac...
Continue reading
Flow Update #7 - Character Spawning
February 27, 2025
by
Ichit
#game-design
Hey Everyone~ So today I got some work done! 1. So instead of customers living in the world. I have them controlled to spawn in via a spawner. What currently happens is the spawner will loop through t...
Continue reading
Flow Update #6 - Fixin' Bugs and trying my hand at music
February 26, 2025
by
Ichit
#game-design
Hey Everyone~ Lately I've been dealing with moving and cataloguing things. But when I had time I've been doing some things here and there: 1. Refactoring where interact code was being done, as it was...
Continue reading
Flow Update #5 - Testing multiple travel points for a character
February 24, 2025
by
Ichit
#game-design
Today I got some work done in the morning! 1. When car flips over, player recovers to last valid position they were in when they were upright. 2. Allowing characters to have multiple destination point...
Continue reading
Flow Update #4 - Customers getting to their destination
February 24, 2025
by
Ichit
#game-design
Hey Everyone! So for the past bit. Been a bit busy with moving and celebrations. But on the time I did have this weekend I did a bit of things here and there. Here is the progress, shown in a more vis...
Continue reading
Flow Update #3 - Thinking about goals.
February 20, 2025
by
Ichit
#game-design
Hey Everyone~ So today I decided to just go ahead and make it a taxi game! Just to iterate. My plan is just going with what's in my head. Not making giant trello boards or writing a bunch of check lis...
Continue reading
Flow Update #2 - Making things look nice
February 19, 2025
by
Ichit
#game-design
Worked a bit last night and didn't have much time today. - I added a feature where player uses fuel to get from place to place. - I worked more on aesthetic of the game. Made some environment sprites...
Continue reading
Flow Update #1 - Figuring out stuff!
February 18, 2025
by
Ichit
#game-design
Note: This is gonna sound scrambled. But hopefully I get my bearings in the future. Hey Everyone! I am Matt. I've got some diplomas in making games (Game Design and Game Programming) and also have bee...
Continue reading