Flow Update # 9 - Environment


Today I decided to work a bit more on spriting to make it feel more like a desert.

I also fixed my tilemaps to actually be a map instead of using a 32x32 sprite that has frames then exporting. As it was limiting how big the sizes of my sprite can be.




After adding the tilemap I had to put the new tiles into my game and now I feel I can make more interesting environmental objects. Lately I've been in a mood where I just want to make the environment look nice or try my hand in music so I can figure out the vibe of the game.


Here's my progress update video!

Thanks for reading and watching!

Matt

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