Phantom Hunter Update # 17
Phantom Hunter (Prototype) » Devlog
This is mainly minor updates. Was mainly doing some planning and design of what to work on next. Planning to work on levels and enemies this week!
Gameplay Updates:
- Update game loop to be a bit longer so player can level up more before boss comes
- Player can now unlock weapons
- Sound added when jumping
- Sound added when dodging
- Dodging no longer stops momentum
- Added Crit Chance, and upgrades for crit chance can be bought
- Updated UI to have a bit of a border
- Make UI a bit see through on level up (it was blocking player view, making it harder to react after choosing an upgrade)
Fixes:
- Fix issue where player rotates when not doing a double jump – yet.
Please join the discord server if you want to talk about general suggestions and feedback!
Or leave a comment below!
Files
index.zip Play in browser
Jan 04, 2023
Phantom Hunter (Prototype)
Play as the Phantom Hunter, survive and exterminate ghosts!
Status | Prototype |
Author | Ichit |
Genre | Platformer |
Tags | Bullet Hell, Shoot 'Em Up |
Languages | English |
More posts
- General Phantom Hunter Update - And where to go next!Jan 16, 2023
- Phantom Hunter Update # 21 - Adding character stat window, and boss introduction...Jan 13, 2023
- Phantom Hunter Update # 20 - Minor update with clarification on product status!Jan 11, 2023
- Phantom Hunter Update # 19 - Added new soundtrack, working on levels, and new en...Jan 07, 2023
- Phantom Hunter Update # 18 - New Boss Music!!Jan 05, 2023
- Phantom Hunter Update # 16 - QOL update and adding more progressionDec 30, 2022
- Phantom Hunter Update # 15Dec 28, 2022
- Phantom Hunter Update # 14 - Minor Polish updates!Dec 25, 2022
- Phantom Hunter Update # 13 - Addressing performance and player feedbackDec 23, 2022
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