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Devlog
Submission to Gwizz's Gwizziversary Jam
Gwizz's Big Day
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Devlog
Added navigation to help player find where to go.
March 27, 2024
by
Ichit
1
- Addressed feedback of player being unsure of where to go...
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Polish update - tone down music a bit.
March 26, 2024
by
Ichit
- turned down music volume a bit as it was overpowering other sounds...
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More SFX, Also made Demon frog target more noticeable
March 26, 2024
by
Ichit
- Added more SFX --> SFX on main menu button click -> SFX on complete objective --> SFX on dialogue pop up - Also updated the frog demon attack indicator to be more noticeable...
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Add first pass of audio
March 25, 2024
by
Ichit
- Added first pause Audio provided by Vikramaditya...
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Polishing Game
March 24, 2024
by
Ichit
- Added target anim when frog starts chasing - Made animation better when objective pops up - Add some more enviro assets...
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More updates - More frogs.
March 24, 2024
by
Ichit
- More frogs - Only show frog chasing dialogue once - add screen shake when hitting frog - randomize blood decal spawn positions...
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Feature: Pivot turn
March 23, 2024
by
Ichit
- Player can now pivot turn by rotating and accelerating while car is braking. Allowing them to rotate in place...
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Add blood decals when frog is hit, add more FX polish
March 23, 2024
by
Ichit
- Added blood decals when frog is hit - Add more FX polish with car...
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More polish and stuff
March 22, 2024
by
Ichit
- Add some end game stats - do not allow dialogue skips when animating dialogue in - allow space to skipdialogue - make frog monster look left /right while looking - add player bump effect -- dampens...
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Added more feedback
March 22, 2024
by
Ichit
- show particle when player hits frog - show UI when frog hunts dog - show particle when player collider with wall...
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Update # 1 - Add Frog Demon
March 22, 2024
by
Ichit
- Added frog demon that wants to kill Gwizz to help work more in line with game limitation...
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Fix bug where dead frog can still chase.
March 22, 2024
by
Ichit
fixed bug where quick-killed frog begins chasing gwizz...
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